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Games Battle linesBy Shaun Conlin God of War goes portable Game: God
of War: Chains of Olympus The third in a series, God of War: Chains of Olympus makes its debut exclusively on PlayStation Portable. Chains of Olympus places you again in the role of Kratos, the extremely angry anti-hero reluctantly used by the gods to do their dirty work in the hope that one day he�ll shed his anger. Kratos is still armed with the bullwhip-like dual-sword-on-chains and those wickedly effective magical smart-bombs. The action offers a nice balance between the goring of hapless thugs and fights with all sorts of mythological creatures. FIRST CLASS RIDEOnce again, this God of War game excels with the script writing � its dialogue fit for a blockbuster movie. In a video game, it�s like a bump up to first class for free. But the game is all linear, so even with the sound off or the story sequences ignored, you really have little choice about what to do, where to go and who to slay. There�s only one way to get through it, but it�s a great ride along the way. HANG ON TIGHTAll told, the game�s only flaw lies not in its design, but in the somewhat limited PSP hardware. The system�s controls are difficult if you have big hands. You�re often required to use both shoulder buttons, some face buttons and the thumb stick together to pull off rather exacting moves. That leaves you gripping the unit so that it�s teetering on your ring fingers. There�s no manual camera control, although the auto-follow function is quite good. An exception is when the view is pulled way back � it�s graphically gorgeous when you take in the view, but it makes for tiny-size fighting. But that�s not enough to ruin the excitement of the game. � Cox News Service
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